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Release checklist

  • The app and its placements are approved in the dashboard and placements are active.
  • The release applicationId equals the package name registered for the app.
  • testMode = false and testForceNoFill = false in release builds (for example testMode = BuildConfig.DEBUG).
  • baseUrl is the default https://ads.qartvelo.com/ (or your production HTTPS origin); no cleartext network config in the release manifest.
  • Your own AdMob App ID is in the manifest and your own ad unit ids are set per placement (dashboard or admobAdUnits); no Google test ids in production. See AdMob fallback.
  • Consent is collected by your CMP where required and passed with QartveloAds.setPrivacy. See Privacy.
  • logLevel is ERROR or NONE.
  • A minified (R8) release build was tested once on a real device. Consumer rules are bundled.
  • banner.destroy() is called when banner screens are destroyed.
  • Your game or app flow continues from every terminal show callback (onDismissed, onNoAdAvailable, onLoadFailed).
  • Rewards are granted only from onReward (or result.rewarded in React Native), never from onDismissed.
  • Your Google Play Data safety form reflects what the SDK sends. See Privacy.

After release, watch the Fill rate and Fallbacks columns in your reports. Many fallbacks with a healthy fill rate usually mean requests time out: check a debug build’s onFallbackStarted reasons and consider raising the placement’s request timeout.